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Gameplay and level designer

Currently working on:

Trackday Manager Refueled
for Arctic Hazard
This is me

The boy up the street had an NES. From the first time I held that controller I was mesmerized. While I would never get an NES - or an SNES - of my own, I finally struck gold once the PlayStation was released. From then on I spent as much time as I was allowed exploring the many universes within.

I have always had a desire to work in the creative fields. Initially I had my eye on becoming a 'candy designer', but one day it dawned on me that someone must be responsible for actually making these video games I was playing. "That sounds like a lot of fun!". A new plan was laid out.

I studied 3D design and animation at Noroff in 2010, and then later completed my Bachelor of Information Technology with specilisation in Game Designat NITH/Westerdals Oslo ACT in the spring of 2017. My Bachelor's thesis was done at Arctic Hazard Games Studios, located right outside of Oslo. After finishing up my studies I was offered to come join their team, and have since been with them working as a gameplay designer.

About
Portfolio

Woodland Cove

School project: Create a level in

Unreal Engine 4

Yoko

School project: Create a Game Design document for a unique game idea within 3 days.

Iwa and the Voodoo doll

School project: Create an idea and make

an NFI application to present it.

My Books
Resume

Work experience

June 2017 - present
Arctic Hazard Game Studios

Dec. 2017 - present

Gameplay Designer on Trackday Manager Refueled

Sep. 2017 - present
Datametrix AS

Dec. 2017 - present

NOC Engineer

Sep. 2017 - Dec. 2017

Service desk technician

June 2011 - May 2014
Carlings AS

Nov. 2012 - May 2014

Store Manager Carlings AS Larvik

Aug. 2012 - Nov. 2012

Second-in-command, Carlings AS Brotorvet

May 2012 - Nov. 2012

Second-in-command, Carlings AS Arkaden

June 2011 - May 2012

Shop Assistant, Carlings AS Down Town

Education

Aug. 2014 - June 2017
Bachelor of Information Technology, Westerdals Oslo ACT
Aug. 2010 - June 2012
3D design and animation, 1-year course completed part time, Noroff
Press
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